I’m a research scientist at Adobe’s Creative Intelligence Lab, San Francisco, California.
I received my PhD in Computer Science in 2017. I am advised by Professor Feng Liu in the Computer Graphics & Vision Lab at Portland State University.
My research lies at the intersection of Human-Computer Interaction and VR/AR. I’m interested in building new interfaces for content creation in virtual and augmented reality, viewing and editing video, new forms of learning, and collaboration technologies. My research has received Best Paper Honorable Mention awards at ACM CHI 2013, 2015, and 2017. Some of these work were demoed live at Adobe MAX Sneaks 2017 (#CloverVR) and 2019 (#ProjectPronto).
My PhD’s dissertation explores 360 degree video authoring tools in VR. I helped ship some parts of this work into Adobe Premiere and After Effects.
[CV (updated Jan 2020)]5⁄2021: I’ll be attending CHI virtually. Feel free to reach out to chat. I’m always eager to talk about potential internship & collaboration opportunites.
4⁄2021: Invited to speak at various graduate level HCI & computational video classes at University of British Columbia (from Prof. Dongwook Yoon), Yale University (from Prof. Julie Dorsey), and Portland State Universit (from my former PhD advisor Prof. Feng Liu).
1/5/2021: One AR paper accepted to CHI 20201 We explored using 3D scanning to enable remote AR authoring.
11/20/2020: Presented a talk titled “On-device creative authoring for virtual and augmented reality” at the George Mason University’s Distinguished Lecture Series.
6/22/2020: Two VR papers accepted to UIST 2020.
2/3/2020: One paper accepted to CHI 2020 and one paper accepted to IEEE VR 2020 (conference track).
1/2/2020: On paternity leave until end of April for my second son Irvin!
12/6/2019: Served as AC for the CHI 2020 Engineering Interactive Systems and Technologies subcommittee.
11/5/2019: I demoed our latest AR research #ProjectPronto at Adobe Max 2019. Hey I’m also looking for research interns next summer to work on AR/VR. Please reach out!
10/20/2019: Attending UIST 2019 in New Orleans.
08/02/2019: Our paper on asynchronous VR collaboration has been accepted to CSCW 2019. ACM link (Open Access). Caitlin put together a nice summary of her contributions to the project, awesome work Kevin & Caitlin!
12/10/2018: Our paper “Tutorivr: A video-based tutorial system for design applications in Virtual Reality” has been accepted to CHI 2019.
11/06/2018: I’ll give a HCI seminar talk titled “Designing In-Headset Authoring Tools for Virtual Reality Video” at UC Berkeley (on 11⁄6) and Stanford (on 11⁄7).
10/29/2018: Attending XRDC in San Francisco.
04/22/2018: I’ll be attending CHI 2018 remotely on Sunday (April 22) and Monday (April 23). Say hi to my Beam robot! :-)
04/03/2018: Parts of our CHI 2017 paper on VR video editing have been integrated into Premiere Pro (via vrscout).
DistanciAR: Authoring Site-Specific Augmented Reality Experiences for Remote Environments
Zeyu Wang, Cuong Nguyen, Paul Asente, Julie Dorsey
In ACM CHI, 2021
TransceiVR: Bridging Asymmetrical Communication Between External and VR Users
Balasaravanan Thoravi Kumaravel, Cuong Nguyen, Stephen DiVerdi, Bjoern Hartmann
In ACM UIST, 2020
View-Dependent Effects For 360 Virtual Reality Video
Jeremy Hartmann, Stephen DiVerdi, Cuong Nguyen, Daniel Vogel
In ACM UIST, 2020
Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction
German Leiva, Cuong Nguyen, Rubaiat Habib Kazi, Paul Asente
In ACM CHI, 2020
Slicing Volume: Hybrid 3D/2D Multi target Selection Technique for Dense Virtual Environments
Roberto A. Montano-Murillo, Cuong Nguyen, Rubaiat Habib Kazi, Sriram Subramanian, Stephen DiVerdi, Diego Martinez-Plasencia1
In IEEE VR, 2020 (Conference Paper)
Challenges and Design Considerations for Multimodal Asynchronous Collaboration in VR
Kevin Chow, Caitlin Coyiuto, Cuong Nguyen, Dongwook Yoon
In ACM CSCW, 2019
TutoriVR: A Video-Based Tutorial System for Design Applications in Virtual Reality
Balasaravanan Thoravi Kumaravel, Cuong Nguyen, Stephen DiVerdi, Bjoern Hartmann
In ACM CHI, 2019
Depth Conflict Reduction for Stereo VR Video Interfaces
Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, Feng Liu
In ACM CHI, 2018
CollaVR: Collaborative In-Headset Review for VR Video
Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, Feng Liu
In ACM UIST, 2017
Vremiere: In-headset Virtual Reality Video Editing
Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, Feng Liu
In ACM CHI, 2017 (Best paper honorable mention award)
Gaze-based Notetaking for Learning from Lecture Videos
Cuong Nguyen, Feng Liu.
In ACM CHI, 2016.
Making Software Tutorial Video Responsive
Cuong Nguyen, Feng Liu.
In ACM CHI, 2015 (Best paper honorable mention award)
Hotspot: Making Computer Vision More Effective for Human Video Surveillance
Cuong Nguyen, Wu-chi Feng, Feng Liu
Information Visualization
Direct Manipulation Video Navigation on Touch Screens
Cuong Nguyen, Yuzhen Niu, Feng Liu
In ACM MobileHCI, 2014
Direct Manipulation Video Navigation in 3D
Cuong Nguyen, Yuzhen Niu, Feng Liu
In ACM CHI, 2013 (Best paper honorable mention award)
Video Summagator: An Interface for Video Summarization and Navigation
Cuong Nguyen, Yuzhen Niu, Feng Liu
In ACM CHI, 2012